AI Drivers Module


  1. Users
    1. Features
    2. Note
    3. Usage
      1. Enable AI Drivers
        1. All Vehicles
        2. Per Classname
        3. Per Vehicle
      2. Toggling AI-Driver Night Vision
        1. All Enabled Vehicles
        2. Per Vehicle
  2. Advanced Mission-making
    1. Functions
    2. Eventhandlers

Users

Features

List features of the module here:

  • Add AI Drivers to vehicles
    • All vehicles
    • Per specific vehicle class-names
  • Add AI Drivers with and without night-vision capabilities.
    • Can be toggled for all vehicles designated to have AI drivers, or per vehicle.
  • Add a flip vehicle interaction to fix fallen/upside down vehicles.

Note

If you enable an attribute on a vehicle manually, it will override the global settings.

Usage

Per-vehicle settings always override class-name and “All Vehicles” determined settings.

Enable AI Drivers

All Vehicles

In module settings, simply check the “All Vehicles” box under AI Driver Settings.

Per Classname

In the same location as the “All Vehicles” button, you will find a textbox called vehicle classes.

Fill this box with the classnames of the vehicles you want to give AI Drivers.
Make sure to separate each classname with a comma.

Per Vehicle

Open a vehicle’s attributes and find the “AI Driver Options” attribute and check the “AI Driver” box.

Toggling AI-Driver Night Vision

All Enabled Vehicles

In module settings, simply check the “Night-Vision” box under AI Driver Settings.

Per Vehicle

Open a vehicle’s attributes and find the “AI Driver Options” attribute and check the “AI Driver” box.


Advanced Mission-making

Functions

This module may provide functions end-users can call themselves.

Eventhandlers

This module may provide event-handlers end-users can call themselves.